Layer Store HELP
FAQ

What resolution are GUI assets designed for? Can I use them with different resolutions?

Reference resolution and orientation vary by GUI pack, so check the exact product page and included demo scene. Do not assume every LayerLab GUI pack uses the same canvas size.

For Unity, set Canvas Scaler > UI Scale Mode to Scale With Screen Size, use the pack's demo reference resolution as a starting point, and choose Match Width Or Height based on the target aspect ratios. Then test the widest and tallest supported screens.

Sliced buttons, frames, and sliders can often be resized, but only when the supplied sprite border is configured correctly. Icons, illustrations, backgrounds, and other raster images can become blurry when enlarged. A PSD source file is available only when the product page explicitly lists PSD as an included format. See the GUI guide for the current workflow.